Thousand Years of Sleep
City of Lost Names
City of Lost Names is the ruins of a once-great city swallowed up by the smoldering sands of the Northern Wastes. Few have been to this place since it was destroyed in the Second Age of Krynn. The desert that envelops the ruins takes care of even the most hardy wanderers. And many have tried to reach the lost city.
Legends tell of an ancient city surrounded by dense forest and of the twelve minarets that protected the great city, their spiraling staircases rising up a thousand steps; of incredible plazas and ziggurats that proclaimed the city’s splendor; of wide avenues and beautiful gardens. A floating island hundreds of feet in the air looked over the city, much like a doting parent, boasting to the entire world and even the gods themselves of the incredible magic of the city’s warlocks.
It is said the city was run by the beautiful and arrogant ogres of old. Other legends say it was built by a lost tribe of elves. Still others speak of powerful dwarven sorcerers. The true nature of the City of Lost Names, as it has come to be called, may never be known.
What is believed is that at some point during the Age of Dreams the city came under a terrible curse, one that would eventually eradicate all its inhabitants and leave much of Northern Solamnia a wasteland. The water in the springs and fountains of the city became contaminated with the salt water of the Sirrion sea. Then the herds of sheep, fowl, cattle, and even the flocks of ‘wari’ began to die of a rotting disease.
Soon after these disasters, a huge red dragon appeared, demanding an ultimatum of the citizens: abandon their city, leave behind their possessions, or witness the destruction of their home. Trusting in the magical might of their warlocks, they refused. What happened next was unparalleled in Krynn’s long history. The dragon returned, accompanied by ten other great reds, and breathed their fiery breath onto the forest. Despite the warlocks’ summoning efforts, no rain came; the wind blew strong, fanning huge flames onto the city’s gardens. The very earth seemed to fuel the hungry fires.
The dragons then climbed upwards, flying over the floating island that was the center of the religious, secular, and arcane power of the city. Casting spells of their own, the great reds grabbed the island from the skies and threw it down on the city below. As the citizens tried to fight the fires, the great symbol of their city-state landed on top of them, crushing those who had managed to survive the flames.
What few mortals know is that the fate that befell the City of Lost Names was cast down on them by the moon gods. The city had been created by the Greygem’s influence. By teaching sorcery to a few select individuals of different races, the Greygem fashioned a way to oppose the gods in the future. As their powers grew and the Greygem’s persuasion waned, the citizens of the city focused their knowledge and learning into researching new magics. Drawing on the powers of the ancient ogres, the Greygem, and draconic magic, they were able to open a gateway to the River of Time and construct a fantastic machine, which they dubbed the Anvil of Time. Although the moon gods originally appreciated this invention, and used it for their own affairs, it soon became clear that the world was not ready for such powerful magic.
The moon gods then decided to sever the tie between the Prime Material Plane and the River of Time, but, by then, the highmages of the city had become arrogant in regard to their arcane power and refused to acknowledge the will of the gods. The warlocks’ arrogance sealed their fate. The moon gods sought the help of other gods— notably Takhisis, Chemosh, and Zivilyn—and powerful wyrms proficient in high-level spellcasting helped bring about the end of the sorcerors. All their magical knowledge died with them.